![]() me reviewing app store/website reviews, Raging Thunder was a “like-it-or-love-it” success, lacking many features present/available in its current predecessor, such as true multiplayer, a variety of different levels/tracks and vehicles/vehicle accessory options, etc. While I do enjoy the “rush” some of these games provide, I find the over-abundance of games currently offered in the genre and the over-kill of accessories/tuning options an intimidating “turn-off.”įortunately, for people like me, Polarbit developed/created Raging Thunder 2, an arcade racer follow-up to its predecessor, Raging Thunder. And for bringing big-boy console sensibilities to a mobile phone, it's to be applauded.Unless I’m driving a cart capable of shooting turtle shells, sporting a moustache Tom Selleck would envy, I was never a big fan of the racing genre. These visual demands limit Raging Thunder to being played on high-end Nokia smartphones only, but if you've got a 6680, N70 or higher and enjoy a good racing game as much as the next man, it's nearly essential. There's also a lot of elevation changes as you race down hillsides, jump off sheer drops and weave through tunnels. ![]() Each track is different to the last, taking in high-rise cityscapes, winding country lanes and mountainous Mediterranean villages, and the circuits are well laid out, offering a variety of challenges. Of course, the big draw is the lush visuals which, due to the game being Symbian rather than Java, are the best we've seen on a mobile phone. The handling is brilliantly weighted for a mobile phone thumbpad/joystick and, while it's not immediately accessible – you'll spend the first few races bouncing from one side of the track to the next – there's a rewarding sense of progression as you begin to get the hang of things. ![]() Finish a race first and you pick up a fat cheque that can be spent on car upgrades and new, sportier cars, as well as moving onto the next championship round.Ĭombined with the wide variation in tracks, it means that Raging Thunder is a really compelling racer. Starting off with a few hundred dollars and a bottom-of-the-range sports car, you're pitted against three other drivers in a series of races. You'll also be drawn back to Raging Thunder by the championship mode in particular. But even so, they're brief enough to enable you to play one or two in an empty few minutes and they leave you wanting more, which is always a good thing. The tracks aren't overly long, with most being completed between 20 and 30 seconds, and races tend to last just a handful of laps. The races themselves are short and sharp. ![]() With four modes of play on offer, covering time attack, quick play, arcade and championship, as well as a multi-player mode that works over GPRS or Bluetooth, there's a lot of racing to dig through. There are lightening bolt turbo power-ups scattered around the track, grinning skulls that'll slow you down and dollar signs that can be converted into bonus cash at the end of the race.Īnd it's all the better for it – this is an arcade racer through-and-through, throwing out realism in the interests of fast, close and thrilling racing, all of which it offers in spades. So while this 3D arcade racer might look relatively true-to-life, with chunky cars, winding roads and scenic landscapes, it actually isn't. If it was going to be wholly realistic, the skies would be grey, the city streets through which you race would be gridlocked and you'd probably fill your driving license with enough penalty points to make sure you never drove on public roads again. As realistic as we think we'd like our games to look and play, there are actually more instances when it's better for them to be utterly fantastical.
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